Physically Based Rendering
2649 Kč 2 668 Kč
Odesíláme do 5 až 7 dní
Sleva až 70% u třetiny knih
1. Introduction 2. Geometry and Transformations 3. Shapes 4. Primitives and Intersection Acceleration 5. Color and Radiometry 6. Camera Models 7. Sampling Reconstruction 8. Reflection Models 9. Materials 10. Texture 11. Volume Scattering 12. Light Sources 13. Monte Carlo Integration 14. Light Transport I: Surface Reflection 15. Light Transport II: Volume Rendering 16. Light Transport III: Bidirectional Methods 17: Retrospective and the Future
Autor: | Pharr, Matt |
Nakladatel: | Morgan Kaufmann |
Rok vydání: | 2016 |
Jazyk : | Angličtina |
Vazba: | Hardback |
Počet stran: | 1266 |
Mohlo by se vám také líbit..
-
Network Storage
-
Computer Architecture
Hennessy, John L.
-
Modeling and Simulation of Computer N...
Obaidat, Mohammad S.
-
Semantic Web for the Working Ontologist
Allemang, Dean
-
Quantifying the User Experience
Sauro, Jeff
-
UI is Communication
McKay, Everett N.
-
Contextual Design
Holtzblatt, Karen
-
The Art and Science of Digital Compos...
Brinkman, Ron
-
The Complete Business Process Handboo...
Rosing, Mark von
-
Observing the User Experience
Goodman, Elizabeth