Aesthetic Theory and the Video Game
668 Kč
Odesíláme do 5 až 7 dní
Sleva až 70% u třetiny knih
This book analyses video games like Grand Theft Auto and Resident Evil as aesthetic objects. Drawing on philosophical theories of art from Kant to Ranciere, it focuses on what games feel like to players and argues that their appeal can only be adequately understood by relating them to developments in contemporary art and recent cultural history. -- .
Autor: | Kirkpatrick, Graeme |
Nakladatel: | Manchester University Press |
ISBN: | 9780719077180 |
Rok vydání: | 2011 |
Jazyk : | Angličtina |
Vazba: | Paperback |
Počet stran: | 256 |
Mohlo by se vám také líbit..
-
Architecture and Ekphrasis
Arnold, Dana
-
Debating Medieval Europe
-
The Schubert Song Companion
Lou Reed
-
Beginning Postcolonialism
Barry, Peter
-
Dr Faustus: the A- and B- Texts (160...
-
The Postmodern Condition
Jean-François Lyotard
-
Lobbying
Grant, Wyn
-
Cooking Up a Revolution
Parson, Sean
-
Hermits and Anchorites in England, 1...
-
Negotiating Insanity in the Southeas...
Cox, Catherine
-
Spurensuche bei Verdun
Hoth, Iva
-
The Rise of the Modern Art Market in ...
-
The Pan-African Pantheon
-
The Radicalism of Ethnomethodology
Martyn Hammersley, Paul Atkinson
-
A Vision of Battlements
-
Women Poets of the English Civil War